Kingdom Hearts is like Disney World, everyone should experience it at least once.
Now I begin with these instructions to illustrate the true beauty that is Kingdom Hearts. It is just these steps; its base is a ridiculous concept: Put well known Final Fantasy characters into beloved Disney worlds and make them act like they're supposed to be there. Truthfully, Final Fantasy was the main reason I bought the game. I got it when it first came out and I was young because my mom wouldn't let me play Final Fantasy (rated T). But underneath the crunchy concept exterior, we had the incredible story of the game. That was the big thing for me. The way the game so effortlessly took you through all the completely different worlds, and never once strayed from the main plotline. LIterally the entire time, the main character Sora is always focused on finding his lost friends Riku and Kairi. This is where a bit of the trouble comes along. The character Sora is a bit of a dweeb. His voice is borderline annoying the first time through, and if you've played the second game, his voice is even more annoying here. Most of the time your asking yourself "Why can't I play as Riku?" After you've come to terms with who you have to play as, you have to play through all of Sora's shaky actions on screen. The graphics are flawless. In-game animation is incredible, and movie sequences are breathtaking. The soundtrack is great with familiar music from Disney movies. But that doesn't help the gameplay, which is really the games only flaw. The camera is mapped to the shoulder buttons and it can be extremely stiff. Also, Sora can be very slow when attacking sometimes. He will jump through the air to attack chain a small combo, then abrubtly stop and fall. It would be better smoother. This combined with the camera can make for some massive damage if you catch a blind spot while attacking. An interesting aspect of the game is how it is entirely in real time. Enemies appear on screen randomly, and there is no battle zones or anything to seperate them from the game world. Which means that all magic, item usage, and attacking is done in real time with no pause screen to slow things down. So the action is fast paced, but sometimes the camera can get in the way (again) while you're trying to heal, and then its over. But the game makes up for this by being easy to play. Sometimes you can just let the rest of your party deal with things while you relax, and often times that's enough. The standard story is easy action wise, while some of the puzzles are a bit complex for an E rating, and the expert mode has the same puzzles with harder enemies. Much harder, but still beatable, especially if you've played the standard mode first. All in all this game is an amazing game, revolutionary in the way that it combines two completey different things and makes them mesh perfectly. And it only took 3 steps.