KUF takes a turn into a new direction, but I think it made a wrong turn.

User Rating: 7 | Kingdom Under Fire: Circle of Doom X360
Don't get it twisted by my review deck. KUF: COD is not a bad game as you can tell by my score. Its actually a fun game that has its ups and downs. The KUF series has been regarded as a respected strategy/action game that has its fair share of both. Thats what their fans have grown to love, however Blueside decided to take a different route this time and try something completely different. Which is to have the KUF series have an offspring with Nintey Nine Nights or Dynasty Warriors. Which isn't really a bad thing, but I think the series would've been better off with its original roots.

THE STORY doesn't quite make sense. I have played Reigner's storyline and have got to say that I have a huge question mark above my head. None of the stories really add up like they did in the first 2 KUF games, however I know that isn't what the game was made to be. As the producer stated that this game isn't meant to be serious. So very true.

THE GRAPHICS are by far the best aspect of the game. They are beautiful as with the last two installments. Whatever engine they used to power it is definately an engine worth keeping. The lighting effects are beautiful and really add more realism to the dark gritty environment.

THE SOUND is not bad. The voice acting isn't bad. The music is pretty good. So all in all, sound is pretty well done here.

THE GAMEPLAY is the odd one. When you first begin the game you will probably hate it off the bat such as I did. But give it some time and eventually it will tend to grow on you. And if that doesn't seem to work, take this puppy online and try it out with 3 other people. Reason I say this is cause this is how I felt. I didn't like it at all in the beginning but then I gave it a chance and actually had a blast. Leveling your character feels like an MMORPG and the custmization felt that way as well. However, whats up with the alchemy? It sucks, thats what. And why not add a damn block button?

All in all, try it out. Its not meant for everyone and I did enjoy myself playing it. But not enough to the point where I give it higher than a 7.0. But now, I really cannot wait for the full fledged sequel to the first KUF that goes back to the strategy elements that is due out in 2009.