This game looks pretty but you can't even appreciate it because your are so frustrated with the lack of control you have

User Rating: 5 | Lair PS3
People are confusing a "challenge" with "a mess". Your dragon is very hard to control even after you become familiar with the controls. It seems like you are going to fast even at slow speed. You can make yourself go slower, but then you lose out on mission objectives... In one mission you are supposed to somehow save the grain barges from getting stolen. There is a big land creature pulling the barges, and there are dragons flying everywhere. Are you supposed to kill the creature pulling the barges -- is the creature stealing it? No that creature is on your side. Oh well where are the dragons? They are somewhere......oh wait thats one of my guys flying there....oh wait theres an enemy! By the time you can blink the grain is stolen and you still don't know what you should have done to save the grain. Certainly not kill all the enemy dragons. Just locking onto one and killing it would be a feat. All of the objectives are "doable," just not within the time you have to accomplish them because 1) the controls stink 2) you are not clearly able to see what you should be going after due to lack of prompts and enemy identifiability (a compass which appears some of the time provides little help because your guys are mixed in with the enemy guys). I understand "a real dragon battle" would be this hectic but we are trying to have a pleasurable time here and making it "realistic" doesn't cover for the fact that this game is a mess. The sixaxis controller is sensitive - too sensitive and only does what you want a minority of the time. The 180 degree turn and doing the burst are not a problem. If you sneezed your dragon would burst forward. If you are trying to descend and you tilt your sixaxis down it confuses it with a forward boost. If you are far away and you dont speed up it takes too long to get to where you need to go, but if you speed up or boost then its overkill and you pass the spot where you need to be. I

Oh ...I unlocked a new attack! --- is that for air or for ground? It doesn't tell me. It prompts me what to do in training mode with on screen cues....yet it doesn't prompt me in the real battle so when i try and shake the controller up down left right nothing happens. When am I supposed to shake the controller up and down? When left and right? Is there a rhyme or a reason or do only certain "cutscenes" allow certain "combos". The biggest frustration in this game is not knowing. This game is so irritating. I beat the missions without even doing anything. There is a cutscene that advances the should-be "movie" missions every 20 seconds so as soon as you lock on to that dang dragon you been trying to find you get interrupted by a cinematic, and the mission progresses regardless of how well you have been killing on the dragon.

I don't even bother writing revews for games but this one particularly frustrated me because it looks so good yet it is so broken. It's heartbreaking.