ACtually not a bad game in principal. Just gets really tedious really quickly. As is often the case the designers have gone for the "lets make the bad guys prescient, unerringly accurate and not constrained by actually having to shoot round physical objects" option to make the game difficult. Have just finished a missioninvolving a starlight scope that I "am lucky to have packed". Why? The bad guys clearly don't need one. My team mate clearly doesn't need one. Actually why I've bothered with a sniper rifle at all is unclear - all I need is to pick up one of those "hit anything at 2000 yds" variant AK47s that all the bad guys use....you get the picture. Having said that there's lots of atmosphere and tension generated by the slow creeping through the jungle, good stuff with good and bad guys blending into the jungle at really short range and lots of surprises (such as "how the hell could they hit me from that range in the dark with a an AK47?"). Overall probably worth (ish) the £20 I aid for it, but not much more and certainly doesn't do much that Vietcong doesn't do better - although seems less buggy.
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