This is one of those titles that is more of an interactive work of art rather than a game in the traditional sense. The high level of polish counterbalances the simplicity of game-play with the end result being pure playing pleasure. Playing LocoRoco is more like taking a relaxing stroll (or roll) through a land of bright colors and soft edges. The physics of the game are what make it stand out as the size of the blobs (or collective Roco) determine how they interact with the environment. The smaller individual units can squeeze through tight spots but cant bounce as high as a larger unit. Certain levers and switches can only be activated if your collective Roco blob contains enough individual units. The music is mesmerizing and you will find it difficult to get some of the tunes out of your head. The various Roco each have their own made up language that all sound similar to a particular language. For example the yellow Roco sound Japanese, the pink Roco sound French, and the red Roco have a hint of Jamaican. The one thing I think the game needs is some parallax scrolling of the background objects to add some depth. LocoRoco feels polished in all areas and is a well made and well presented game worth every cent for those who appreciate the aesthetic and abstract.
Fun, Fun, Fun! That's what you get from LocoRoco, yes fun, countless hours of fun in the palm of your hand. When I played LocoRoco first I was stressed after a hard day at school and it's amazing, after just 15minutes I ... Read Full Review
The first thing that comes full bore at you when you start this game is the radiant level of cuteness it presents. The little blobs you control are cute. They talk and sing cute. The music is cute. The jelly-like physics... Read Full Review