Lords of Magic was designed with an obvious competitor in mind: Heroes Of Might and Magic II. At the time, it was the most popular fantasy strategy game, and probably the most popular strategy game period. So, Impression combined the basic gameplay mechanics of their Lords of the Realm series, mixed it with the fantasy theme of the Might and Magic franchise, and threw in killer graphics and visual effects. When the game came out, the graphics were simply amazing - we're talking a game 6 years ahead of its time visually. (Heroes of Might and Magic IV just acheived a smiliar graphic level) This meant, however, you needed a beast of a system to run it. And even on top notch systems today, the code is buggy enough that the AI turns seem to take decades. The gameplay is you basic turn based strategy fair, build armies and buildings, research (in this case spells) and take over the world. Impression used a hero based army system, and worked it almost exactly the same as their competitors. However, instead of turn based combat, they used a real time engine, making battles and fights similar to those in a game of command and conquer, without the base building. The story is less than average, in fact, the game barely delivers one with the exception of a few tidbits in the manual. learning the mechanics of the game is a little awkward, it uses strange combinations of keys and mouse clicks, that just dont seem normal to me, but after a while you can manage. In the end, your left with a well thought out game that just doesnt play as well as the other titles in the genre. Of course, if you're tired of all the others, this one is worth a play, especially with its now bargain bin price tag.
First of all, i don't try to build expectations for a game that i didn't played, since raising them to high and more often than not, you will come exasperated from the experience.Lords of Magic is a type of game with its... Read Full Review
In the pointlessly nostalgia- hazed days of my youth, I played a demo of this game on a computer that couldn't run it for more than 5 minutes at a time. Then gradually, as the hollow shell of my life progressed, so did m... Read Full Review