But I got it for free so I'm not exactly as angry that the game was one hell of a flop. It also kinda depends on when you play it, like I got a whole bunch of games for Christmas. And the first one I went to was 999 got stuck, went to Apollo Justice got stuck, went to Lufia got bored, sadly getting stuck after so many hours ends up with your brain being completely fried. After trying to find the last glass score sheet for about 3 hours, and arguing with universal hints for the last 2 hours. Lux-Pain was a nice breather, I played it simply because I didn't have to think about much. It's a game that's although being a complete let down is pretty ok when your between a hard game and another hard game. So I'd advise to play this game when the boss battle always ends with you on the floor, when Professor Layton makes you wanna throw your DS against the wall, or when the cops always catch you in Grand Theft Auto. Lets you take the back seat and clear your head but when you start to notice that you haven't done anything except talk to Rui for the last forty five minutes it's time to try out that boss battle again.
.::Localization::. All right, this has to the worst part of this game. This game possesses a great deal of typo's and mistranslations. This does not, however, prevent you from being able to read the text properly, but... Read Full Review
Lux-Pain is a graphical adventure that uses effectively and creatively the DS touch screen resulting in a gameplay pretty original. Main plot is really interesting. In a dark night we meet (or better we impersonate) A... Read Full Review