After getting the principles, expect finding yourself wasting a decent time with an idiotical, but very enjoyable, game.

User Rating: 7.6 | Magic: The Gathering - Battlegrounds PC
Although its gameplay is far of being superb and even much annoying sometimes, Magic: Battlegrounds has somthing in it that can drag you into it in a very enjoyable way. After getting the principles of the gameplay you can hardly leave this game, and find yourself wasting a decent time with an idiotical, but very enjoyable, game.

Magic - The Gathering: Battlegrounds is a game of dueling opponents using magics of a specific magic essence (Red [instant], Green [growth], White [life], Black [death] and Blue [manipulating]).
Each rival has its own half of the duel arena, and crossing the other side cost him with his life. There for the duelers summon magical creatures which cross the arena in purpose to harm the enemy duelist. The summoned creatures can be improved by their duelist by a spell or be harmed by the enemy duelist.
All occurs real-time, so the most reasonable way to defend yourself from most of creatures is to summon a creature of your own to fight them. Each duelist has its own creatures he can summon and spells he can cast on them, based on its magical color essence.

The game offers the Quest mode, which learns you the basics of the game. Like many other games, you can handle yourself pretty well alone without a quest guidance, but in order to master all the different colors of magic (which makes the whole point of the game) - completing the whole learing chapters of the quest provides it in the best way.
Progressing the learing quest will make you earn new spells you can use in order to creat new "Spellbooks" - custom duelist with chosen magic color and spells set.
Creating "Spellbooks" is kind of the top-aim of the game, besides finishing the whole quest and the Arcade Duel mode (regular duel courses against regular duelists). You can use your own Spellbook in the practical (last) chapter of the quest, the Arcade Duel mode, all other modes as well, and most important - in the Multiplayer mode. You can duel other players with your own created Spellbook.

The game's conventional estimation parameters are not glittering. The graphics has nothing exciting nor impressive. The sound is also banal and concludes very foolish characters taunts. The music however is very nice.
But it's the gameplay idea we're talking about here. It is pretty innovative, cute, pretty challenging, and very enjoyable.