A great RPG for the DS, if you like old-school style.
In a plot turn, you learn that your teacher is departing to a distant wind planet to attempt to find a former student who is threatening to cause great damage to the universe. After months of waiting, your friends and you decide to embark in the schools secret rockets to save her. After departing, a friend and you land on a desert like planet, way off course; and so your journey begins, traveling at random to strange planets until you finally find your goal. The gameplay in Starsign is all touch screen based. It is a turn-based RPG, and so utilizing the touch screen, the game lets you choose attacks, spells, items, and movements all with the stylus, or if you are particularly picky, anything that can fit on the screen. The movement outside of battle is also touch-based, and much like a point and click game, if you tap on an object or person, it will take you to them, and automatically select them for the action that occurs when you usually select them. Sometimes the game can be difficult to handle though, as you may bump into walls often.
Visually, the game is wonderful, the spells especially show the games graphics off. Some bosses and larger monsters can even take up both screens. The color scheme, although some may disapprove, can truly mesmerize the eyes. Audio is very good as well. The music changes for the different actions, battles, and scenes. The afore mentioned graphics are accompanied by similar 3-D scenes to Metroid Prime Hunters, as they are very nice, although somewhat filtered. All in all, Magical Starsign is a very balanced game. Although it may lack a creative catch to the game, it has a charm to it. I was sold after an hour of play, and I am now into my 27th hour played. That may be an exaggeration, as I was probably watching commercials and eating cheetos while the game was still on. Thanks folks, hopefully you liked it!