An amazing RPG with only a few faults.
Let's start on the good. The storyline is fantastic. The first time you find out who is really calling the shots, it's one of those "HOLY CRAP ON A CRIPPLE!" moments. The story is immersive and the sidequests keep you interested in the game's universe. And one thing I admire in any game is when it has the balls to kill a main character.
The action is fun and fast paced. Its only fault is the fact that learning some of the finer techniques such as power usage can take some real getting used to.
The characters are great, each with their own histories and personalities. You really get to know each person as a distinct individual.
The style is sleek and smooth, a fantastic look on the future. Everything is extremely rich in color, so much so that the 360 has issues keeping up, but not so much as to hurt gameplay. Have the time I was playing I was thinking "this feels like a cut scene, but its not."
So let's end on where they need to improve on the next game. I'll start small. The main character's voice actor did not do the best job in the world. He (I picked male 99% of the time) seemed a little monotone in almost any situation. Next is a big one. The side quests, mainly the side planets. It just got boring after a while doing the whole travels from one side of the planet to the other. We need more cities and the like that aren't so important to the story. Landscaping is another area of needed improvement. It was painfully obvious that all of the side quest buildings, save the DLC building, was cookie cutter in execution. Lastly, weapons and armor. Let's make them look a little more distinct than just changing the color on 3 different models of each.
The areas that need improvement are not huge deals as the game itself in a complete innovation in its own sense. A wonderful game with lots to offer that leaves you craving for the next edition.