I held off reviewing this game until I finished the campaign and a dozen or so side quests even though I was pretty much hooked after taking over the Normandy. This game has 3 gigantic pros. These are its story, immersion, and graphics. On the surface, the story may just seem Halo-esque, but it's much deeper. Yes, all of known organic civilization is in danger of extinction, but what seperates it is it's depth and detail. Even with its most mainstream title to date, Bioware proves that it's still Bioware by giving us all the lore we could ever want . As far as the graphics, they top Gears Of War as the best graphics. The immersion is caused by both of these elements and also by the innovative dialogue system and climatic cinematic sequences. The new dialogue system doesn't seem to be perfected, though, because I suspect many choices lead to the same lines. I haven't tested it, though, because I'm lazy. Anyway, the dialogue system allows you to watch the characters converse instead of having text indexes like Oblivion and such. It's more realistic and immersing. The game does have some negatives. There are some stalls in framerate, but it's seldom, if ever, in combat. It also stalls some in changing between the control screens. Also, many of the planets have the same barren landscapes with different texture colors and different mountain terrains. This strikes me as lazy as does the fact that many side missions are very similar. The game also seems light on the RPG aspect and I don't care for enemy scaling. These minor flaws are not very strong compared to the game's intense story. I hope the high sales of this game spark a trend among 360 developers to start making deeper games instead of pushing out 1st person shooter one after the other. I'm ready for this type of change. Good job, Bioware, even though there could be improvements.
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