Yes, rolling Katamari's on the go can be just as much fun as at home.
User Rating: 8.6 | Me & My Katamari PSP
Katamari Damacy started off the legacy that is Katamari, a game that will live on as the simplest concept, simplest look, basic game yet the most addictive. It's up there with the greatest puzzlers of all time. Me and My Katamari carries on the exact same formula, the most major change is of course the controls. Being as the PSP does not have two analog sticks something needed to be done, so the most logical thing when looking at the console is to map the controls to the D-Pad and face buttons and that's exactly what they did. This is where most of the learning curve is going to be, getting used to these controls. However, once you get over that you can see that this is the same Katamari we have grown to love. As I said, the controls have changed, but gameplay is still rock solid. Instead of making stars like in the first game you'll be making Islands; so the size of Katamari's has scaled up a bit and it feels awesome rolling those huge ones. There are a ton of different islands for you to make as well, way more than I thought they would pack into a PSP game. The levels are set up more in a We Love Katamari type of way where different animals appear on you're island asking for you to do them favors, but thankfully they took out the having to wander through different parts of your world to find new people and they constantly appear in the same spot so you know where to look all the time. There's also another island where the animals with more specific tasks appear. Like in the first game where you had some tasks to collect all the crabs, or swans; those type of tasks are on another island so you know where you find them if those are the type you like. Personally I don't much care for those so I was glad the bulk of the game was just making islands, but if those are what you're really into you may be dissapointed to find there is only 5 of them. They are of higher quality than in previous games though. The sound features a few new songs and many classics, its nice to see though you can choose your song while the King is talking to you right before the level. This is nice in case there's one or two of those songs you don't care for you can just skip right over them and put on your favorites. Namco did a really nice job of making this game feel portable. All the levels only last 5-6 minutes each so it's actually an "on the go" type of game. Don't be fooled though, this doesn't stop them from having you roll some extremely big Katamari's. A level that would be 25 minutes long on the console is simply broken up into 5 minute chunks on this version, starting small, then being moved somewhere new to get a bit bigger. I personally found this to be a very clever way of doing the game. Now, my only complaint, not enough places to roll! Yes there are tons of islands for you to create, but you'll clearly recognize that you are rolling up the same objects in the same areas over and over again. I wish they had put a few more places into the game like they did in the other versions. Not a real big deal, especially if you are indeed taking the game piece by piece. But if you go through the game in two or three sittings (as I did) you'll clearly notice it and it's to bad. So all in all, buy it. It just dropped in price to $20 which is why I bought it, and for any PSP owner it's really nice to see a quality game out there...especially at such a bargain price. Enjoy.