Doesn't Offer nothing "new" To the FPS Genre
User Rating: 6.5 | Medal of Honor: Airborne X360
In general terms, this is an entertaining WWII shooter with impressive graphics and atmospheric sound, as well as authentic Second World War settings. However, where it goes wrong is precisely where it has tried to be innovative... I was under the impression (from the trailer here on Amazon) that different approaches could be used to complete the same objective (ie assault a gun emplacement or, instead, destroy it's ammo, or destroy it's targeting radar). I was wrong. Every single objective must be completed (although not in a specific order), involving going somewhere and planting a bomb, then going somewhere else and planting another bomb etc. The weapons upgrading also sounded great, earning new parts for your guns as your skill increases. But unlocking the add-ons isn't nearly as compelling as it seems and several of them are more annoying than useful. The parachuting, which is supposed to let you pick where you go into the fighting is also next to useless. Your options are pretty much a) land at the pre-assigned green smoke area or b) land anywhere else and die instantly from the German you can't fight back at for 5-20 seconds. There's not that much range in adjusting your landing anyway. Another good idea wasted. Rather than a squad to command, there are now simply groups of allied troops charging around. However, these clumps of men are seemingly random meaning that sometimes you'll have plenty of support (with appalling AI) and at other times you'll have none. The MOH team should've learned a thing or two from those behind the 'Battlefield' and 'Brothers in Arms' franchises. The enemy are one of the worst elements of the game. They are literally endless, respawning continuously until you complete the objective in that area. This means that there can be no tactics, stealth or patience in your combat style, since waiting for that perfect shot will just allow another five Germans to appear out of nowhere. However, the grand prize for letting this game down goes to it being really, really short. I completed it in three days. Three days!