We get like two WWII shooters evvery quarter of every year for like the past decade. Its hard to tell one from the other at this point. That being the case, the expectations for Medal of Honor Heroes 2 were quite low, but a lot of people were surprised to find that this is truly a solid shooter for the wii that is setting some standards for all FPS' to follow on the Wii. )The story is your standard wartime fare. You are John Berg, the leader of a squadron that works for the OSS, which is sort of like a CIA from the 1940's. Your job is to infiltrate enemy territory and rescue as much information as possible on Hitler's plans to win the war. The gameplay is pretty standard. Your and your sqadron will fight Nazis through some standards locals, like a bombed city, underground stronghold, and of course, the beaches of Normandy. Any attempts at going Rambo hear will end in tears. You need to find some cover and use standard wartime guns such as the M1Garand and the Thompson to name a few. What really keeps the game from being completely mediocre is the control scheme. Everything, from your horizontal or vertical speed to how sensible the control is to movement, it's all customizable. The controls are sharp and work well. Some motion sensitive adjustments have been added to. You shake the remote to reload (what shooter on the wii doesn't?) and you shove the controller forward for melee attacks or throwing grenades. This has been used in other games like Call od Duty 3, but they work better here. Another neat addittion is that you can use the nunchuk to peak around corners while you are ducking to get a good shot of your opponents. Speaking of opponents, the AI could have used some better work. A lot of times you'll be standing in front of an enemy and he'll only run to a different position and start firing there. That's just stupid. Also included in the game is an Arcade mode, where you can play the main story as an on-rails shooter. You can still control how you stand, but the game tells you what weapon to use. You'll have unlimited ammo as well. Just as with the campaign, you can select what difficulty you want. This feature also makes use of the wii zapper, although using it is very frustrating at times. It works just well with the remote by itself. While the campaign isn't terribly long, the online play is the best feature of the game. Up to 32 players can go at it in rounds of deathmatch, team deathmatch or capture the flag. Plus, it doesn't use the Wii's annoying friend codes. EA uses its own system to run this. This is by far the best online experience the wii has to offer. The only problem is that you'll constantly get frustrated at the fact that you keep shooting at your opponents and even though you hit point blank, they just won't die. What gives? Overall, the story may be derivative and the AI is mediocre, and while the Arcade is fun while it lasts, the online support is the real selling point of this game. If you're looking for some fast-paced action or just looking for a worthwhile online experience on the wii, this is the game for you.
MoHH2 is a very big step up from Vanguard, which is completely horrid. This game includes a Campaign mode, Arcade mode, and 32-player multiplayer! Now, how the heck are you going to get 32-players you ask? Well, there ar... Read Full Review
I have been waiting for this one game for a long time now. Finally, a good FPS with a decent online for the Wii. Well, now its just your average, run of the mill WWII FPS with no online. In case your thinking that I've g... Read Full Review