The latest installment in the total war series once again delivers spectacular real time battles.

User Rating: 8.9 | Medieval II: Total War PC
As a huge total war fan my ekspektations for this game was really high. --which also give me a critical perspective. The game itself is a build of two things. A turn bases Risk/Basic Civilizasion turnbased gameplay. Where you build up your settlements, manage relations with other factions, do the popes biding/defends against it Build up your nobles with different traits and try to keep the disorderly mob under control. The second part is the epic real time battles which takes place when 2 armies clash. This is everying thing from Epic huge land battles with littually thousands of soldiers fighting to epic siege battle with Artellery fire. All this ofcourse includes, Stamina and morale, special abilities such as fire arrows, eksploding ammo, to the trebuches which can fire rotting cow meat to reduce the morale of the enemy.

Real time battles --- Visuals
The prevoius installment rome/clonewars delivered the good; but not quite feel in the real time battle, wich MDTW 2 improves quite alot.
With all grafics cracnked up i went into my first battle. In the designers journals they spoke quite alot about moving away from the clonewars which they did beautifully. You can't help feeling some kind off ave when you see the Templar knights charging through muslim armies in their quest to retake the holy lands ( usually Jerusalem, which the pope loves to send crusades at early on,) with their individual armors and helmets which shines in the sun, or when spearmen desides your cavalry no longer deserves to live so they poke them with thier pointy sticks, or when you create 12 archer units and attack 2 Light infantry units whos just recieved thier first paycheck just to see how many you can take down. Needles to say i thought the visuals were beatiful, until i say catapult, trebuche and bombard cannon fire. I was stunned. It simply blew my mind. It feelt so good when i finnaly hit a unit with my fiery bolts from my catapult. It **** at the right(opposite of left, red) side of a "Generals Bodyguard" and killed of the French king. Watching his horse burn in the eksplosion i felt proud. Gameplay - AI
Besides from that the AI has bin giving a nutch forward, though its still quite possible to take advantege of it. Example, ai sends cavalry at my archers and charces right into the stakes placed by the same unit. Killing of half of 'em before the battle begins. Sound
The music ins't anything spectacular. The appropiate music begins when you march, charge e.t.c creates the right mood though. However the sound of 2 units charging and classhing is quite satifying. (If this is your first total war game) Cute little virgins
For players who enjoy wonderfull visuals, RTS games, or just has any need to kill something should play this game just for the sake of it's battles because you'll be amased.

For all fellow old timers the game still delivers the same great eksperience. In spite off that after a while the formular begins to feel a little old, though usaually that feeling cleares once you take a brake from it.

... yawn ill write on later about the strategic layer. Sorry about my spelling im danish and we tend to drink anything and anywhere.