What a classic collection should be!

User Rating: 8.5 | Mega Man Anniversary Collection GC
I'm old. I mean old. As in, I actually care about politics, old. This also means that, as a gamer, I know my culture from my trash. And the 8-bit NES series known as Mega Man is culture, baby. It was formulaic, yet fun and challenging enough to justify its...well...formula. It was (and still is) proof that even without snazzy graphics a game can still rock hard. "Master Cheif" wouldn't exist if Capcom hadn't created one of the first successful "SUPER SOLDIERS" in gaming history. Every cliche' about super-cybernetic-genetically-enhanced-futuristic warriors started with Mega Man. The Mega Man formula breaks down like this: there are (usually) eight stages, each stage has a particular motif, at the end of each stage there is a 'Boss' that you must defeat, defeating the 'Boss' will unlock a new weapon or ability (usually an attack the Boss used aganst you during battle), then you can use this weapon or ability with other stages or Boss battles. Some of these unlockables allow you to access areas of a stage you normally couldn't access. Beware, however, these abilities are finite. You can deplete them, at which point you'll need to access a menu screen to replenish them. Canisters that replenish your aquired abilities can be found within the stages you're exploring. The difficulty is up there compared to contemporary titles, but it rocks hard. It's also cheap, $20, cop it.