Capcom made a great choice in introducing new elements to the Zero games and as a result creating an old school feel.

User Rating: 9 | RockMan ZX DS
Most of the people reading this personal review have likely played Mega 1 through 8, X through X8, or the Zeros. From playing any of these game you can predict what your gonna get when you play Megaman ZX. One thing that may annoy a non-RPG action side scrolling gamer is that the world is very open-ended, until the very last moment in playing the game you are GAMFAQing where you need you to go. That being said, Megaman ZX plays very similiar to the ZERO games and a little similar the megaman X game. Once your used finding your away around the world in ZX, the game becomes action packed, challenging, and will leave you at points of creative-amazement. I am specifically referring to the Biometal system in ZX: This system resembles in other MMgames as the way megaman achieved new abilities after defeating an enemy. In addition to an enemies abilities being absorbed, ZX's form undergoes changes such as green wings, bigger guns, or claws.. Changing forms can also give you various abilities such as crushing rocks, swimming, or air dashing. This unique quirk in the megaman formula and the challenging difficulty makes this game worth while for any gamer looking for a unique side scroller or just a good challenging game (because we all know there aren't enough on the DS as it is).