I hate Big Bosses in platform games.
The first 5-6 stages was a great experience, but then a lighting strike from clear sky. A GIGANT F#ยค%@ -BIG BOSS- (the Zombie king)
That puts the "great game" feeling, strait to a hot place, I HATE THAT.
My rule: If a boss is so big and "die hard" that i must fight a boss in more than 30 min; The game sucks.
The only reason i keeping it NOW, is the multiplayer mode, because the Campaign mode has a gigant brickwall.
In only tree days, I take out the Action Replay CD sooner than i though
The only platformer i really like (since Mario 64) is Ratchet and Clank.
Why? RnC didnt have Big Bosses (not that i can think of anyway)