Snake's Back, Baby
This is Metal Gear Solid 3. the long awaited sequel to 2003's Sons Of Liberty, and I think, it's worth the wait.
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Graphics
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This is the easiest category to describe, because the graphics are easily fantastic, with well detailed ground textures, to mind-blowing detail in the cut-scenes, with brilliant facial detail, distinguishable styles and just plain brilliant lighting and rendering, absolutely brilliant.
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Sound
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Again, high quality work here, the ambiance of the jungle is great, the weapons sounds realistic, yet fantasy, and the voice acting is good for most part. The only real quarrels I have are some of the voice actors are a bit ropey, and wooden. Sokolov stands out, and if you found David Hayter's Snake annoying, this probably won't change your mind, but on the whole, well voiced and well scripted.
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Gameplay
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This is the big part, with the formulae of the last game changing, and yet, not changing, this is the main area of undecidedness.
The main aspect of this game is stealth, and it really is an important aspect, as on Normal and the higher difficulties, you won't get far, shooting mindlessly, but with no radar, and a lot of men, it is VERY hard to get used to, and countless times you will die at the very beginning because you will have been eager to get to the next area.
Once you get the principle though, the game becomes one of the greatest experiences of your life, with nerve racking silent kills, stealthy Close Quarters Combat interrogations, all hell, really does, break loose. More thrills include, A motorbike chase, a gun-twirling showdown, and a great big bloody robot, to name but a few.
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Conclusion
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This game can be: Tedious, Hard, Boring, and Slow, but if you give it chance it can be one of the greatest gaming experiences for a long time, and can be a story told like one of the closest gaming comparisons to a film for a very long time.