Metal Gear? Again? Yes! And it's GOOD!

User Rating: 9.6 | Metal Gear Solid: The Twin Snakes GC
Snake is back. Well, kinda. What? My reviews all say 'kinda'?! Come on, this time I REALLY mean it, Snake is back, in a KINDA way. It's not a brand new adventure, but more of a re-envisioning.

Metal Gear Solid: The Twin Snakes is a remake. Just like the movie industry with its renewal of the same movies each decade of so, the game industry is following this path. Following the footsteps of 1998's Metal Gear Solid for the PSX, Twin Snakes shows the story of an old military base in Alaska being taken over by a terrorist group led by a shadowy figure. The Government sends a lone agent to rescue the hostages: Solid Snake, the legendary soldier who destroyed the walking-tank Metal Gear twice and rid the world of Big Boss' dangerous plans.

And the rest, as they say, is history. The story of the game didn't change. The graphics have been improved, now they are MGS2's caliber. Snake looks younger than in MGS2, he doesn't have a beard and his hair is just like the past game. Some gameplay features found in MGS2 made the journey back in time: now you can aim your gun in first person mode, you can 'stick-up' guards and put them to sleep with the tranquilizer gun.

Some scenes in the game have been re-directed by Kojima Hideo, Metal Gear's creator, to give a more dramatical feeling to the already tense adventure. In association with Silicon Knights, the creators of Eternal Darkness, Nintendo got some interesting easter eggs hidden in the game. You can find Mario dolls in some areas, and the famous Psycho Mantis scene is upgraded to give more scares to 'been-there, done-that' players.

The control scheme will take some getting used too, since the GameCube controller is a little different than the PS2's classic controller, but it's nothing you can't overcome in time.

As a strange note, the voice acting has been redone. Mei Ling lost her chinese-accent and some dialogue we almost know by heart is a little bit different. It's nothing mortal to the game, but it's weird notheless.

It's hard not to recommend MGS: TTS. As a veteran of the series who played all of the games since the NES and MSX, it's nice for me to know that the creators are interested in upgrading and improving their ideas.

Thanks for reading!