this game is fun for a fan
Metal Slug 5, on the other hand, benefits from an entirely new set of enemies, some fantastically strange new slugs for you to pilot, and some inventive new levels. One of the more striking new levels consists of careening an abandoned elevated highway in what appears to be a heavily armed Cooper Mini, all while taking out enemies and trying to clear massive gaps in the road. You can expect to face massive mechanical enemies at the end of each stage in both Metal Slugs, but the bosses in Metal Slug 5 are simply bigger and more original. Few of the boss fights in either game, though, ever reach the ridiculous heights of the final battle in Metal Slug 2/X, and even at their best, they seem to fall just a little short of delivering the same crazy thrills offered by past Metal Slug entries.
There's a handful of sounds that have been branded into the brains of any long-standing Metal Slug fan, including weapon reports, explosions, announcer sound bites, and theme songs, which both Metal Slug 4 and 5 make liberal use of. It's kind of a given that this stuff will get recycled in sequels of this nature. But it feels as though more effort went into the sound in Metal Slug 5, as opposed to Metal Slug 4, because it actually features some new sound effects, as well as a soundtrack that isn't completely synthesized. It wisely doesn't change the tone of the game's classically driving, militaristic themes, however; it simply ups the fidelity of them.