Good
- good old metroidvania gameplay. The animations are nice. The weapons feel great to shoot.
- the progression is more linear, which I personally prefer.
- space jumping and wall jumping are easier to execute. The introduction off ledge clinging was also great.
Bad
- still too many hidden blocks. A few really ambiguous ones that I couldn't be discovered unless I bombed and power bombed every corner of the level. It's not only a waste of resources, but also time.
- i hate how hitting up during a diagonal jump cancels the momentum of the jump completely. This really threw me off. This made fighting some of the bosses very annoying.