This intutive and interactive shooter revolutionizes how gaming should be done with FPS!

User Rating: 8.5 | Metroid Prime 3: Corruption WII
Metroid Prime 3 Review -------- 8.5

Presentation -------- 8.9
Metroid Prime 3 Corruption presents itself in a good way, especially it being one of the first FPS on the Wii. It uses its intuitive motion sensing control to aim very well and it is very accurate. The motions for the quick action sequences in the game and random shooting never gets old because of your free style shooting. The story is now told through actual voiceovers by computer AI and characters that give you orders and missions throughout the course of the game. The fact that voices were even put in a Metroid game is surprising enough and of course adds more to the feeling that the series has come along way from side scroll to and FPS, and now a very slick and controllable FPS. The environments change from planet to planet and overall it all looks and shows great each planet having a definition of its own.

Graphics ----- 9.1
The graphics seems like it hasn’t changed much from the previous 2 Metroid games but it sure has changed for the Wii. The lighting system in the game looks really great as there are lights that shine through and affects your visors. The detail put into each curve and archaic designs on each piece of building. And of course the heroine Samus looks even better with details of her armor still looking sharp as ever. Though sometimes the graphics look a bit jagged because the structures are distanced it makes up for the fact the graphics look realistic enough that you’ll want to adventure in it. Gameplay ----- 8.9
The Wii’s motion sensing makes this game a true FPS masterpiece on the Wii. Because of its pinpoint accuracy and free style shooting it’s great. The lock-on system is back but there are multiple control options for the lock on so that the reticule won’t move once locked onto a target. However, this mode isn’t challenging and doesn’t bring out the full fun of the game unless you go into free lock-on which allows you to move and aim a target even though you are locked onto an enemy. This way you’ll be locked onto an enemy but you still have to use your aiming skills to blast them away. Shooting is an important aspect of the game but scanning and exploring is what makes Metroid such an enjoyable game. The scanning system can be accessed by holding the minus button and moving the reticule to the scan system. The scanning is still fun and it’s great to read the lore of the game. The ship is now controllable in the game, to a certain extent, so you’ll be able to assign bombing missions, grappling items you can’t lift and such. All the extra features added to this game makes the gameplay of this game even greater. The boss fights are definitely challenging as they have a larger damage pool and damage output. Sometimes it may be frustrating but practice makes perfect. Sound ---- 8.4
Sound is great but compared to the other metroid games it doesn’t sound as eerie or creepy like other games. Instead the game sounded very angelic and holy which is a direct contrast to the game title Corruption. Even though the music sounds a bit inferior to is predecessors it sounds and still plays great.

Minor bad things ----- 0,3
Some particular bad things in this game don’t ruin the experience but makes this game a bit frustrating. The fact that reticule when aiming gets easily lost when in a battle is a bit of nuisance and can be frustrating especially when one is losing. The colors of the world are so vivid that the reticule practically blends in. Though Super Samus is a gift of awesome power it is easy to corrupt yourself and misuse it, especially in boss fights. You might end hurting yourself more by using the Super Samus mode. Compared to the other 2 previous Metroid games, the game lacks a feeling of danger and alone. The fact that you’re constantly being hovered by your AI guide gives the player a sense of safety and security which nearly Metroid game lacked. Though the guidance and secure feeling is a good thing it takes somewhat of the Metroid experience or even the essence away from the players.

Conclusion
This game is one of the definite must buys for the Wii. Because of the action and adventure in the game it keeps the player enticed and going for hours without end. The interactive controls also makes the players feel very natural at shooting and very free which no other game has done before. This game has a lot to offer to veterans of FPS and new players alike.