Heroes IV has too many bugs for a release.

User Rating: 1 | Might & Magic: Heroes VI PC
Heroes VI is a game that should not have been released.
In it current state it's very buggy if not unplayable for quite some people.
Most of these bugs are not fixed.

Techincal aspect of heroes VI

- Laptops are not supported, take this into account that the game might/might not run on a laptop

-The game was released with a 'flashing' mouse, it rapidly blinks which is a strain for the eyes.
Turning vsync off helps for some users but keep an eye out on your GFX card

- The game does not support AA.

- Long loading times

-Current multi player/online extras aren't working 100% still quite some bugs and disconnects.

- Last scenario necromancer the AI bugs out.

- Game freezes on launch for some users

- Game crashes

- Game does not launch at all.

- AI makes weird choices example: It has a castle with a bigger army then you, the AI decides to send a low level hero to you with half of the army which you naturally beat.

- Some battles are bugged, the game will crash even if you reload.
Auto combat is the solution

- If you speed up combat movement the sound gets speed up as well making units sound like chipmunks.

- Not optimized for SLI.

The list can go on but in it's current state there is a big chance that this game will be unplayable if you buy it.
I have the 'privilege' for it to work with a reduced blinking mouse cursor.

Regardless if the game is any good or not releasing a game like this results in a straight 1 in my book.
It's even less stable then the beta.


As for the game it self

Sound:

It uses tracks from heroes 2 which isn't all that bad.
The voice acting is not so good , it's one of those games you wished for just text.

Graphics:

Bugs and lack of AA aside the game looks like heroes V.
It's al right nothing to complain though you might miss your 3D town.

Story:

Along with horrendous voice acting comes a mediocre story.
It's just not interesting neither does it make a lot of sense.

Duration:

Can't say the necromancer campaign has 1 long mission 2 medium and a short one.

Game mechanics:

Heroes VI is more streamlined then the other heroes.
You could say watered down.
Some changes tend to make the game more city/combat focused while others just take out tactical parts of heroes.
Less resource management and less options for making builds.

It doesn't seem very balanced either, I finished about every fight with auto combat with rushing the last map under 40 minutes.

Conclusion:

If you are a die hard fan you might want to give it a try after the game has been patched, patch 1.1 did not fixed a lot.
It will still be mediocre but playable.
If you're new to the series or turn based games in general stay away.

It's ridiculous that such a bug game is allowed to be released on steam.