More than 50 characters... So what? The simple things that should be corrected by them just weren't

User Rating: 8.1 | Mortal Kombat: Armageddon PS2
This is my first review and I want it to be short and simple... Yes, it's and awesome game. Tons of characters, nice story, the motor kombat it's great to play with your friends, but... there are some details that really bores if you notice'em. First is on the krypt bonuses are good, but on deception they were better, with all that profiles, renders, stages "bios", martial arts videos (ok, these were shorts but they were fun too), and etc... Other thing is on the motor kombat. It's kinda fun, but there are only 5 stages and few characters... great fun for 30 min. Talking about stages, the stages on the normal fight mode are a little strange... one is in a lumber mill, sometimes versus Onaga, and than you think..."What the hell he is doing there?". The stages liberated from konquest mode could have some death traps, or at least an other plan...
But the last thing shall really bores the ones who like to play with all the characters (...I mean, who would not?). It's the weapons. Ok, there are very good weapons in this game but who paid attention on all of them, knows... they are repetitive! (tam-Tam-TAM!)
The first thing you see it's the same weapon carried by two guys, liu kang and Cage, the nuntchaku (or anything like that). God tham it! Liu kang have all these chains in his arms and he can use it as a weapon! It had to be just equal to jonny cage... but there are more! There still have some weapons with the same stances... take dragon teeth (Kira) for example... you'll notice that her daggers, Kano's knifes, and Hsu-Hao's sunmon blades are exactly the same! Try to compare them!

Right, they might be just little details that are almost nothing compared to the great things on the game, but when you notice'em you start to think... "The end of they're legacy shouldn't be perfect?"