It was about time to refresh the series, and the Wii controls are just right for this!

User Rating: 8 | Mortal Kombat: Armageddon WII
First please note that Mortal Kombat is a long time running series appealing, firstly, to arcade fighters lovers who prefer gore and bloody fights over the ones full of lights and beams.

Most of the skill required in both cases had been always button/stick coordination, and now this schema gets complemented via Wii-remote/nunchuck.

Ok, now that we settled the bases let's talk about the rest of the game.

The story revolves around a plot to deprive avery fighter in wvery realm of their special powers and abilities to fight, in order to finish all fights. Two brothers are selected to, at last, confront the ultimate fighter and absorb this powers.

The game contains a story mode (Konquest), were you play as one of the brothers to fulfill your role in the plan. This mode also serves to collect "Koins", which are used to buy the several extras, and to find special armor parts to create fighters.

There is also a kart race mode which features a lot of the bloody environments and traps to race along, and although is not much of a racer, it serves it purpose as a good distraction.

Obviously the main mode is the fighting mode, featuring every single character from the series, an even allows you to use characters created with a big assortment of parts, skills, superpowers, etc. There are also several scenarios to fight, each one boasting it's unique elements and death traps.

For the gameplay you can use the Wiimote/Nunchuck combination, classic controller or Gamecube controller. Even in a mixed fashion (in versus mode).

Nevertlhess, my personal favorite is using the Wiimote as it allows you to perform any special move with similar movements using the remote. Also, when ensambling fatalities, you can act all the moves via remote and nunchuck, which actually is pretty amusing.

In general, the controls works very well, but it is important to keep the proper angle when doing this in order not to miss the actual movement intended.

The graphics are clear and well animated, there are a lot of blood and gore all the time, and the scenarios play an important role in the fights.

The sound is also good and serve its purpose to set the mood. The special effects are full of pain and fight screams, as expected.

Finally, this is a very welcomed addition to any fighter fan and, specially, to any Wii owner who enjoys the genre. The game itselfs is very reminescent to recent iterations, as Deadly Alliance and Deception, but the controls actually put the innovation note for the game.