Great game but not "Best."
Combat is Much Improved ...
The fighting in Mortal Kombat: Deception is pretty much identical to the combat in Deadly Alliance. The only real differences are that uppercuts make a welcome return after being absent in DA, you can now execute combo breakers 3 times per match, and the weapon impaling moves have been eliminated. The rest is pretty much the same. Each character still has three different fighting styles including one that is weapon based and each character has a ton of special moves and combos. One pretty big addition to Deception is that each arena now has a death trap. It is usually pretty obvious where the death trap is, whether it is a pool of acid or giant meat grinders, and it is up to you to maneuver your opponent over to them and then knock them into the death trap. The death traps sort of work like the ring outs in Virtua Fighter and Soul Calibur. You just have to knock your opponent into them and you’ll win the round. All of them produce gruesome results, which MK is known for, so they are a welcome addition to the series
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