The lights are on, but nobody's home
What MotorStorm has in style--and it has it in spades, no doubt--it is doubly lacking in substance. Online play will be the only saving grace for a game that has only a few tracks and a very spotty career mode. And never has Sony's decision to forsake rumble force feedback in the SIXAXIS looked so bad--you'll be surprised just how much you miss the ol' vibrations when you're bouncing over rocky crags and getting literally nothing tactile from the experience.
This isn't to say that MotorStorm is a poor game. It has its fun moments and this is certainly a better-laid foundation for a franchise than many others before it. For a while, I enjoyed the gimmickry of the game. But there's just not a lot of staying power in this title, and when you consider that Blu-Ray discs can hold so much raw data and that the game costs $60, it's just really disappointing to know that a lack of depth is MotorStorm's greatest failing.
***CAVEAT: If subsequent downloadable content is free or inexpensive, and increases the value and depth of the game, I'll add a point to the Value and Tilt columns, making it a 7.9.***