I may be saying stuff others aren't, but i like it
The gameplay modes offered in Naruto: Clash of Ninja Revolution cover the basics, and not much more. There are training, time attack, survival, and versus modes, none of which have any real surprises to offer. There's a mission mode that starts off right around the time the Chunin Exams end in the standard Naruto storyline. The story hits the ground running, though Naruto fans will pick up the plot pretty quick. Not that the game puts much care into the story, which is relayed through quick bits of dialogue and still images between fights. You'll actually spend a good deal of time in the story mode playing as characters other than Naruto, and your objectives are often more specific than just beating your opponent, providing a little bit of variety. Unfortunately, your objectives can be rather ambiguous, leaving you to try to interpret just what you're supposed to be doing. Having to play the same fight repeatedly because you didn't beat your opponent the right way--a way that the game is unclear about--can be extremely frustrating.
Haven't played it much though, but i don't think im going to be tired of this game for a while!!!