i reallly really wanted to like this game
Now being as though there are far more keep away long distance characters in the game this would have helped balance characters like sakura who need to work stupidisouly hard to get in.
Also every character has the same health, which is really unfair. Grandma chiyo and other run away characters have advantage when it comes to this style of game.
Speaking of grandma, she has a glitch where if she substitutes jutsu's your are frozen in place until she returns and can freely score a combo on you. She can actually leave you there froozen the entire round and you wont be able to move.
Substitution jutsu is way too powerful, you can actually mash block and teleport behind your opponent and attack them for free. It takes like 7% of the jutsu bar to teleport behind your opponent, making there attack recover for a long time and freely combing for no effort. You can actually mash block in place and teleport attacks and throws. Theres nuthing that the offensive opponent can do about it. You can also do this even when you are clearly in alot of recovery from a whiffed or block move.
Awakening are unbalanced, itachis takes no effort at all to completely destroy your opponent, while sakura's and sasori take major effort to make useful.
itachi has a teleport move(not substitution) which is abuse-able. It does take any chakra, transports him far from his orginal position and has almost no recovery.
Grandma chiyo substitution glitchi is enough to put a sad face on any competitive player. Maybe next game.