Dirt to Daytona Monster Games have returned to the drawing board to explore newer aspects of the NASCAR experience.
The newest Truck, Modified, Dirt additions are an interesting tack, since they're derived from the lesser known NASCAR races yet they're still very much a part of the racing culture, not to mention they make for quite a good videogame progression scheme. While players can instantly get to grips with four races (Cup, Truck, Modified, Dirt) in Single Race, Career and Beat the Heat modes offer players the real meat and potatoes. Players create a character (including basics such as name, hometown, age) and get started in the roughest, earliest kinds of racing: NASCAR dirt racing. Using a standard stock car, the mode starts off with rookie drivers. They vie in races to earn sponsors and money so they can upgrade and thus improve their cars. Modeling its interface after the likes of World of Outlaws: Sprint Cars, From Dirt to Daytona sets up an office, desk, paperwork and a calendar for players to toggle through to handle their racing careers. The menu is set up well, and players essentially have unlimited time to fiddle with their cars and race, which follows a linear pattern.