To be short with it, MoB isn't really a sequel to the main game, but a short, disappointing and a little loose expansion

User Rating: 5 | Neverwinter Nights 2: Mask of The Betrayer PC
Oh yeah, I know, Neverwinter Nights 2: Mask of Betrayer has a very interesting twist in the main game's storyline, but I sincerely don't see much of a connection between the expansion's story with the main game's. I see the same character and sometimes a phrase or two about his past, yes, but what about Neverwinter, the Knight-Captain and all he has done? Because all that is said about his past achievements is too shallow! Has even the city from the game's title been forgotten? You will feel like the protagonist is Akachi and not you, and that is very disappointing...

And there is the spirit-eater mechanism SURELY eats you alive, literally and metaphorically. Compared to the main game, the map is too small and the characters that join you are not very interesting like the ones in the past...

Another issue is the difficulty: if you don't find the "rare and exotic weaponry" that gamespot mentioned (I didn't) you will have to cheat or try and try again and again... Rashemen is indeed an epic scenery, but too loose for a sequel to the Sword Coast hero's story, because in Rashemen even the weakest pirate can make the Knight-Captain look useless. So what? You CAN keep training to reach a high level character so you can search for better weapons, right? Right, IF you want to play a boring level-up-only game.

Some say that the game's camera is irritating, but I changed some options in the menu and it turned out that the camera became simply the same one from Neverwinter Nights 2, so I don't see any problem with that.

What I DID liked was that the game has two endings, but that also has a problem for me, because none of the endings were interesting enough so I could be satisfied.

So a lot of things in NwN2: Mask of Betrayer WOULD be great if they were put in a independent game, not as a sequel for one of my favorite games.