Very Dissapointed!
It isn't as if their project was to build a tower to outspan the sky, but merely to stitch a simple game to serve normally in a situation that seems well described as mundane commercial interactions.
As one who is very much experienced with D&D and computer games, I can accurately state that I am worried that those who produced this game are lackawit or avaricious and lazy -- or worse (and hopefully mistaken), oppressed and under a lash.
It would best serve later game history if someday a truthful statement be given as to how such games were served in state of delapidated half-work.