Everything is great but difficulty
This game is definitely designed for players like me who wants to be the commander of the ship but not the pilot striving to kill all foes by himself. That is the beauty of this game. You give the command and they act to fulfill. It is gorgeous to see engines bursting fire back of the ship after giving the go order. Space battles are also very pleasing to watch as ships turn slowly and engage each other, offering a calm controllable battle sequence.
Upgradeable and customizable ships is always an attractive issue in such games and Nexus fulfills this quite successfully. It offers players to construct strategies of their own both in customizing their ships and selecting power distribution to various options (like shields, engine weapons and even specific targets like hard points) during battles.
Also I have to mention that other than ships flying in space, the tactical map is modeled magnificently, a true beauty envelopes the player with advanced zoom-in & zoom-out capabilities. You can cover complete solar system and it is surely impressive.
Sadly it is not a perfect game and Nexus, which strictly follows a linear story and often can be annoying by frustrating and over difficult missions (the same mistake that homeworld has done) . That can be the one and only flaw this game has. This flaw often leads to repeating missions and eventually extreme boredom and leave no choice but to abandon the game.