Deeply flawed in many ways, Ninja Gaiden 2 nevertheless retains the charisma of its classic XBOX predecessor.
Everything about "Ninja Gaiden 2" is intimidating. From the sturm und drang Tecmo video intro sequence to the final boss fight, the game retains the fearsome seriousness and difficulty of 2004's "Ninja Gaiden". That game was possibly the greatest action adventure of the 3D era. To attain success, "Ninja Gaiden 2" has to follow that and add the requisite gloss of current-gen gaming, whilst fixing the original's annoying camera and tweaking the controller-damaging difficulty level. In this regard, NG2 is a failure: the graphics are often bland and barren, the camera sits too close to the player character, and the admittedly lessened difficulty is soured in many places by cheap hikes in difficulty which the player cannot possibly avoid.
However, there is a big "but". The gameplay is as thrilling as NG, as beautifully detailed and rewarding as the rest of the game elements are shoddy and perplexing. While the sequel incorporates close-up Obliteration moves to kill wounded enemies and a regenerating health-bar (a nod to making the game more accessible), it is still fundamentally the same game engine as the original…but more. More blood, more fighting, more all-round violence.
The point is that the wonderfully fluid and responsive controls actually make the gamer feel in control of a master ninja. It makes you feel proud to have accomplished a tough boss fight or to have countered an enemy attack. This element alone makes this charismatic game worth paying serious attention to. And, having played such cutscene-heavy games as Metal Gear Solid 4 recently, NG2's non-stop action shines particularly brightly for me; the game represents a big gold star in favour of action gaming. Perhaps having realised this, Tecmo have gutted out the often tedious and obtuse puzzles from Ninja Gaiden in favour of added enemies.
To be clear, "Ninja Gaiden 2" is a deeply flawed videogame. There are plenty of elements to the game which are not really good enough. In keeping with Team NINJA's Mount Fuji logo, the game is either peaks or troughs.. The peaks are fantastic, and the troughs are "fantastic", too. The camera, it must be stressed, is awful, locking up terribly especially in tight corridors and on flights of stairs. Graphically, the game has bland backgrounds, although the detailed character animations make up for this in large part. The story is the usual tosh about armageddon that game developers so love, with demons and devils spewing terrible dialogue -just ignore them. But Ninja Gaiden 2 has the magical charisma of a game which just knows it is special, that can treat you badly because it knows you will come crawling back.