Another frisbee for that collection of yours.

User Rating: 1 | Ninjabread Man WII
Ninjabread Man is, and I'll say it, strictly unplayable. As I pretty much have a tantrum in all my reviews of the Data Design games, I stress that fact that Data Design will absolutely never stop porting games, and never stop being one of the worst third-party developers for the Wii. But for now, lets just see why Ninjabread Man sucks....

Story is that you are Ninjabread Man, a gingerbread ninja. I don't really get the story because there is no emphasis on the story. Basically, as the gingerbread ninja, you'll be fighting sweet enemies, like EVIL cupcakes or cookies.

Gameplay is the real bust of this game, as every other game made by Data Design. There has always been a lack of creativity from this developer, and Ninjabread Man takes the cake. Almost all their games have been ported over from the PC. But anyway, you'll play a not so simple tutorial on the games horribly broken controls and you're off! To jump you'll break your wrist by swinging the nunchuck up and down. To do your weak as crap katana slice, you'll swing the remote sideways. Like Anubis II, I tried to escape the invincible cookies but with the waggle controls needed to jump, you'll fall-and die-numerous times. I could never get past the first level in the game thanks to the strict control scheme.

Graphics seem to be the most UGLIEST thing in the gaming industry. I actually expected it to be the same as Action Girlz Racing or Anubis II, but no, they seem to be even WORSE! Sound was turned off before I heard it because everyone knows what I'll say if I hear another lazily made soundtrack.

Skip, skip, like every other Data Design game. This one doesn't deserve to be on shelves so guess what? This wouldn't fit with all the other silver frisbees I have on my mantle so I decided to have a little workshop and destroy it! Ripped it in half and threw it away.

Goods-You'll have a good time ruining the disc

Bads-EVERYTHING!!!!