A modern classic that's just as good on Wii as it was on the PS2.

User Rating: 9.5 | Okami WII
[b]THE GOOD[/b]:
-Fantastic,Zelda-style adventure.
-Drop-dead gorgeus artistic design.
-Great story.
-Great soundtrack.
-Celestial Brush works even better on Wii.

[b]THE BAD[/b]:
-Somewhat unresponsive fighting.
-Story leaves some blanks to be filled in at the end.

Okami ends with "To be continued....".This means that a sequel was going to be made.Which makes it all the more dissapointing that this modern classic failed to sell enough copies to make that sequel happen.

If you're reading this,go buy Okami now.Even if you intend to never play it.Hopefully some dev will answer the call of the sequel if it finally sells enough.

You've probably already surmised that Okami is a fantastic game,so I'll let you take the initiative of buying it yourself.Okami is an action-adventure in the vein of Zelda,which is the obvious inspiration for the way this game plays out.You'll play as Amaterasu,a sun goddess reborn in the form of a white wolf.All this comes around as Orochi,a gigantic 8-headed serpent,is reawakened and starts wreaking havoc on the land of Nippon.

This is really only the first half of Okami's massive storyline,which contains a number of memorable characters who speak in gibberish while Zelda-like text tells you what they're really saying.Amaterasu has to restore places that Orochi has ruined,bringing them back to their former glory.

In order to accomplish this,"Ammy",as she is called by her bug-like companion Issun,has a number of cool-looking weapons and the Celestial Brush,both of which are sufficient for turning demons and monsters into tasty bones to snack on.The afformentioned Brush is actually one of Okami's best aspects.Depending on what you draw,a multitude of things can happen.You can repair broken structures,slash enemies in half,and restore plants to life with a few strokes of your magic paintbrush.This is one of the areas where the Wii version outshines it's PS2 counterpart,because drawing with the brush here is faster and easier.

Some of Ammy's weapons,however,don't fare so well.Attacking is accomplished by shaking the Wii remote,and some weapons just aren't responsive.Some of the hiccups can be remedied by moving the Wii remote up and down instead of side-to-side,but since the combat is easy in general,it's never really a problem.

The first thing you'll notice about Okami is that nothing else looks quite like it.The closest thing we have are Japanese watercolor paintings,and while that's clearly what Okami was emulating,it still doesn't look the slightest bit similar.It's really hard to accurately describe,so it really has to be seen to be believed.

Okami is a long game,about 30 hours from beginning to end,longer if you intend on finding all the Zelda-style collectibles.The game's music is really good,and easily passes the would-you-buy-the-soundtrack test.

If you have a Wii,(or a PS2)I highly suggest getting this game.It really needs to sell more copies,so that it gets the sequel it definitely deserves.