This beautiful game smites other Wii games by far.
Cons: Too easy, annoying sidekick.
Let me start by saying I'm pretty much on par with GameSpot on this one.
The pros: graphics/appearance. This game was, there is no other word for it, beautiful. It shows the full potential of gaming appearance. Capcom also gave minute, excellent touches that emphasised the 'Japanese painting' feel. Like a stream of plants after Ammy's walk, and the spread of plants after her jump. (It was also funny to see her not pay attention when important people were talking to her.) The game also had a large exploration area, with plenty of places to explore for ample sidequests when you're bored. And the story line was different. Usually its 'Bang, blow you up, haha I win' but this game was about restoration. You had to restore things, not blow 'em up. It was a nice contrast to the usual. The brush technique was an excellent utilization of the Wii remote, albeit sometimes misread.
The cons: OK, for starters, the dungeons and enemies were TOO FRIGGIN' EASY. I mean, Capcom essentially concentrated ONLY on the look, but not the gameplay. Although one cpould learn an avoid move, you never needed it. The simplicity of the game disappointed me. And just when you think "Hey, at least I get to solve the dungeons" nope, there's your sidekick, Issun. This annoying little 'artist' points out everything you have to do, with the important words being in red. You don't solve ANYTHING, you just do what you're told. Obviously, the designers thought we were a bunch of idiots. With so much explorable area and so many dungeons, it was a pity that they gave the stuff away. A slight disappointment.
To wrap it up, a great, beautiful game, that I highly reccomend.