An adrenaline packed challenge for the sci-fi gamer
Sure, it might be a bit difficult to get used to combat system, but when you do, you'll find beating up opponents of an ever-growing level of ominousity is extremely satisfying. The game's checkpoint system is not there to necessarily punish, but to force the player to get the most out of the game.
It is true that Konoko's character model might look a bit bland, but you'll find it surprisingly undisturbing even if you're not a fan of anime - the combat is what counts. And yes, the enemies can look quite scary, especially after you've just had a tough time with let's say, four of the weaker enemies, you haven't reached the next checkpoint yet - and you find two muscular guys wearing ominous black armor blocking your way to the exit. It's these kind out situations that will get the player to respect the game and ultimately - increase the respect the player has for his/herself as well.
The story is ok, the bosses aren't especially well-done and the environments are the way they are so you wouldn't have to worry about too much distracting detail on-screen while you're serving a can of whoop-a**.
Overall, please play this game - Bungie had it good before Halo as well ;)