What the **** happened to the Flashpoint series?

User Rating: 3.5 | Operation Flashpoint: Dragon Rising PC
When I first bought this game, I admit I didn't look into what it entailed. I simply read; Operation Flashpoint/ Mission Editor/ Multyplayer, and then bought it under the assumption that it was a Flashpoint game.

I didn't play the single player, because I didn't buy the game for that. I bought it for all the expierences the original Flashpoint games brought to my computer. I was wrong.

The game features two multyplayer modes. One mode only having one map, the other mode having two playable maps.

Now this may be confusing some of you, like it did me. Because on the back of the box it claims to allow you to fight over an obscene amount of land, like in the previous games. The fact is the game only allows sections of the island to be used at a time, basicly get ready for maps smaller then the average BF2 map. Complete with invisible walls telling you to return to the battlefield.

Now some of you are saying, why not use that handy dandy mission editor and make some more maps? Because it's at least 5x more complex then the ARMA mission editing system, and if you did go through the trouble to make one... Maps don't download on connect.

Thats right, players will have to go to a file hosting site, download the map, then hope the map has been downloaded by enough players, and wait for someone to host a match.

Now I may have been wrong about what I thought this game was, but if the company wants to slap things on the box that make it seem like a functioning military shooter, with a mission editor, THEN MAKE IT WORK. MAKE MORE THEN ONE MAP.

I just HOPE TO GOD!!!!!!! this was a scheme to rip off FPS players so they can use their money and make another military simulator. LIKE WE DESERVE AND NEED.

Otherwise the gun sounds suck ***, and the graphics are sub par on full settings. And those 3 multyplayer maps, they suck too. One map is defending an airstrip where only 2 of the buildings can be entered. The rest are closed off like some games do... and the bunkers guarding the base are facing hills 20m away... Whoever thought up these designs for a military airbase was a water head.