Interesting concept, but more 'cute' than fun, really.

User Rating: 4.7 | Overlord PC
For the first few hours, this game is actually a blast. Basically, to summarize, it is just way too repetitive. There just isn't enough happening to keep it interesting, and you're more of a spectator in the game than a participant. The idea is, you run around with a pack of goblins, who you direct with the right analog stick, and they attack or smash containers. At first, this is pretty fun, and the goblins themselves can be rather amusing. The main problem with the game is that it is utterly mindless...the goblins cant really do different attacks and there's really no strategy to it. you just point them in a direction, and they mob things and break stuff. Over, and over, and over, and over again. You get different types of goblins, 4 in all, and they have some differences - some throw/absorb fire, some just club things, etc. But like I said, they basically do what they do without much involvement from you, other than telling them where to go. The concept to the game is interesting, but actually playing it leaves you pretty bored pretty fast. There isn't enough strategy in it for strategy fans to stay interested, the action is mind-numbing, so action/adventure fans won't stay interested, and there isn't much of an RPG element to it, either, other than getting more health or learning a new spell (apparently of which there is only 4 in the entire game). luckily for me i snagged it as a rental, but to be honest, i didnt hardly play it at all past the 1st day i had rented it. little kids may enjoy this, but as an adult, i expected more, because it seemed to me this was a somewhat highly anticipated game.