Not revolutionary but Pacific Storm is still a blast at sea!
There are also single missions or battles if you will that you can play if you don't want to get bogged down in a time-consuming campaign game but like I said the campaign is what this game is all about. It reminds me more of Rome: TW type gp than anything I can think of which I adore.
The graphics are sub-par at best and not very detailed overall even on the highest setting as you would come to expect but there are several settings to tailor the ghx to your liking. Water looks great if you have reflections on and ships look authenic enough if you have details to max. Land is where it hurts but that I can forgive because land plays a minimal role in a navel war game.
Interface is detailed beyond anything I've seen in this genre beside the TW series but it comes with a high learning curve also. Read the manual in the games directory and forget about the game book that shipped with PS unless you want to learn about different game units or how to go online but this is all in the game's manual anyways.
Many will find this game somewhat boring because of the slow gp (although you can set the game speed to high to move thing along) and lack of action/rag-doll physics most games of this type are known for but if your interested in the tactical aspect of war along with RT battles or Auto-Solve then PS will certainly please you. It will take some reading and time to get use to the game's interface but if you learn how to play it then you most likely will enjoy it more then just jumping in and getting pounded by the enemy. Overall, PS is worth the $30 that I paid for it at Walmart . Give the demo a try first if you haven't played it before and see if it's the kind of game your interested in but keep in mind the demo is only the bare bones of this meaty tactical WWII war game.