Slowest moving RTS I have ever played, and a total letdown in the end.

User Rating: 4.8 | ParaWorld PC
I grabbed this game because it seemed like it might be different, and it was in some aspects. You are highly limited in the number of units you can have by level. Also the dinosaur units are kinda fun. Yet after the first 2 missions you find every map turning into a battle of patience. Units build rather slow, and fight even slower. End game campaign levels are so slow I found myself going and getting dinner while my troops were in a battle. Unit pathing is absolutely awful, and the enemy AI is rather pathetic, automatically heading straight for your workers every time despite the fact that they are torn to pieces by the 10 other units that kill them first. The story line, however, is somewhat interesting so I found myself persisting until the end to see what happened. That was the biggest letdown. At the end you get a 5 second cut scene, and that's it. No explaination of what happened after, no anything just, continue, and back to the mission selection screen. This was a total let down after spending such a massive amount of time playing already. The best aspect of this game in my opinion is the soundtrack which is similar to The Elder Scrolls soundtracks. All in all, I was very disappointed in what seemed like it could have been a great game.