Still, one of the best.
The story is magnafically construceted, in a way you never gets tired of it. Every action has a reaction, and every reaction affects you and the others around you. Especcially you.
Thae game is unique in many aspects. One of the most interesting one is yourself. Your character actually. Unlike most RPG, you et few customization of it. You may change your starting attributes and that's it. No portrait, no name change, no class selection, nothing. And that is one of the best things they could ever make.
Why? Because you're the Nameless One. You have absolute amnesia, and remember absolutely nothing aobut yourself, or your life. And that's is just the beggining of one of the most unique stories I've ever seen. It is not an story about "How to save (or destroy) your world", as happens in most games.
You have no greater quest. The God's don't look after you for help. People don't have any idea of who you are. You simply must discover who you REALLY is. And why you never die, anyway you want.
That is another of the greatest points in the game: anyway you want. Nearly all the puzzles in the game have at least 2 solutions, and you may go throught the game nearly without fighting if you want.
WIch brings us to another aspect of the game: the combat system. In essence, it's the same as the one found in Baldur's Gate engine, as well as the graphics.. The greatest difference is that you control your actions trought a radial menu, that resembles a lot the one from Neverwinter Nights engine. I would say that the Torment engine was the transition beetwen both engines.
The dialogs a're amusingly well constructed and incredbly envolving. But, be aware, if you want to play Torment, you must be ready to read a lot. Dialogs give crucial information resolve most of your quests, or even to solve then at all. The game has lots of other amusing caracteristics. But, it would take too long to describe then all, so I'll restrain myself to two of then.
The frist is the world where you play: Planescape. this is one of the most curious scenarios in the Dungeons & dragons world. It's an demy plane that acts as a connection to all the other planes in existence. It's all a question of triggering the right portal with the right key (that may be anything, form a key itself to a kiss of lovers, or cheating someone, or a certain date, etc...). As such, there is a countless number of diffent spicies coming from everywhere in existence, and a few of the native form Planescape itself. creating an unique assortment of characters.
Wich bring us your party. It is one of the most unusual partys you will ever seen. It consists of characters as a flying skull, a good demon, an creature I've enslaved in one of your previous lives, and, as such, is still bonded to you, an fire elemental, an construct, and, of course, you, an undying being, that knows nothing about itself. As you can see, it's an world with endless possibilities of adventuring. A few of then have been extremely well explored in Planescape: Torment, making it one of the best games ever made until today, in my opinion. Nowadays, it's graphic engine is overly superated. Still, it's storyline is not. That alone keeps the game in my favorites list. I realy hope that biore someday makes a remake of this game, or, at least, makes one game with an storyline as good as the one in planescape.