Video Game History Month: Peter Molyneux
We discuss and celebrate the illustrious career of game developer Peter Molyneux.
We discuss and celebrate the illustrious career of game developer Peter Molyneux.
Populous and Fable designer Peter Molyneux speaks about the very idea of his work being exhibited in a museum space for ACMI's Game Masters exhibition in Melbourne, Australia.
Danny details the times religion has been used in games, and wonders whether the industry's portrayal of Islam is enforcing negative cultural stereotypes.
GDC 2011: Peter Molyneux talks about the building of god game Populous and how he's adapting it into a 256-player multiplayer version as a hobby.
Creator of Fable, Populous, and Theme Park to receive Fellowship at the March ceremony.
Inimitably influential hits like Pac-Man, Doom, Prince of Persia, Populous, Pitfall to receive postmortems at Game Developers Conference 2011 courtesy of original devs, including Will Wright, Peter Molyneux, Mark Cerny, ...
Fable maker to be honored at Game Developers Choice Awards; Tim Schafer returning to host event.
Theme Park, Wing Commander also renewed as EA executive discusses work on classic properties.
The legendary developer talks about a possible sequel to Syndicate, who is best positioned to win the next-gen console wars, and the state of indie game development in the UK.
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