The creators of Postal 2 want to shock people. Just like the first game, this made it sell very good.

User Rating: 6.4 | Postal 2 PC
The first Postal (1997) made the ground shake in videogame land. Je played a crazy American - The Postal Dude - that created chaos and death with molotov cocktails, machine guns and the likes. You killed without mercy, even children, dogs, and complete orchestras had to take a bullet. If you shot an innocent bystander, it crawled away with lots of pain while it was saying it couldn't feel it's legs.

In Postal 2 you are again The Postal Dude that has to do a bunch of assignments in a week. You can decide which assignment you want to do first and in the sparetime you can do whatever you want to create chaos in the little village you live in. You can wait in the line at the baker, or you can shoot everybody and steal the money. The residents of the town are trigger happy aswell, lots of NPC's carry guns. The possibilities are bizar but they lose their charm very fast. You can shoot everything in a gay bar, piss on people, shotgun cats and kill innocent people et cetera. There is no real goal in the game. Unfortunately the village is built in loose components and this creates long loading times. The shootouts are very arcade and it's shoot or be shot. It's childish, and disturbing, but a little funny aswell.

Postal 2 wants to be brutal, violent and shocking and that mission is succesful. And you have a lot of freedom. On other points this game falls short, and in the end it's nothing more than a funny in-between game that has some interesting ideas. Too bad it's all so mediocre. And this game doesn't have multiplayer, which would make this game a whole lot better.