Captivating stuff!! Though sometimes based on common FPS acton
Prey’s greatest trick are the ones it been working on almost from the start, involving portals and gravity. Though conventional environments still feature, many of its interior chambers are more like single floors wrapped into cubes. Gravity walkways often snake around an area’s every surface, allowing you to run rings around and above your opponents provided you don’t deviate from the lit path; do that and you’ll be back down to the ground with a demagnetized thump. This extraordinary interpretation of FPS rules and traditions is then threaded together by the aforementioned portals. Which can, for instance, see you crawling into a box and coming out on the surface of a moon. So exciting is the discovery of moments such as these that to reveal them is to spoil them. So will leave you instead with the assurance that if you let Prey abduct you from your humdrum video-game life, you might never want to come down.