For Lovers Of Old-Skool Games PREY Delivers But Offers Little Else!!!
It's very rare that I like a game and find it boring at the same time.
But that's the feeling that PREY gives you. It's consequence free gaming takes away any feeling of achievement and to some degree involvement.
For lovers of DOOM this game will give you the same thrills as before, it has a large choice of weapons and some great ideas (such as portals and gravity changes) which are before it's time, but these aren't used to any great effect or purpose and feel instead a bit gimmicky rather than a part of the game.
That's not to say that they aren't fun, they are, they just need structure.
If you've played any more detailed games (Bioshock, Condemned 2) then PREYs rooms will feel empty and box like in comparison, with nothing that is actually interactive. Ammunition and energy is left lying around and for the rest of the time, unless you are opening a door, your presence feels like it has no effect on your surroundings, like the walls of the alien ship are just pasted on.
PREY is an enjoyable game, but offers no real challenge. Of its 22 levels only the last 4 have you fighting a decent amount of enemies, the rest of the time you just walk from room to room solving puzzles until you reach the end boss battle.
If you die it doesn't matter, you will find yourself transported to a spirit world to shoot red and blue birds until you find yourself straight back in the same position you died in (though this is the greatest 'load' screen i've encountered in a game)
And here's my main point, I think PREY could have been a much more enjoyable game if only it gave the player a chance to be involved, instead of being left feeling that a blind monkey could have achieved the same goal.
Good: 6.0