♫ Everybody was dancing on the ceiling! ♫
Man!! The graphics are awesome!! Running in 1600x1200 and highest detail, the environment looks really incredible! The 'wet-look' on the organic inside of the ship, lighting, wall-walks, space, just beautiful!
Seen the weapons? Half organic half machine? Stand still and have a look at 'm, the sniper gun is funny, at times a little creature pops out, looks at you and then disappears again, like if it's saying: "Move on!".
Revolutionary are the wall-walks, on these paths you can walk up against a wall or ceiling, some of 'm have to be turned on first and, if you can turn 'm on, you can turn 'm off too... exactly, which is done by Hunters that suddenly appear through a portal. The A.I. of the enemy could've been better and also the 'puzzles' aren't really mind breaking. I'd expected them to be much harder. Also beating the bosses isn't that hard, just use the right weapon and stand in the right place. * SPOILER *: I've found it harder to beat the mutated Jen than the Keepers and end-boss Mother. Jen keeps running into you, giving you less options to get a good shot at her. When enough damage is done she'll stop to recharge herself, this is your moment! Take out those recharging-devices! I died a couple of times here.
If you die you won't have to reload your game because you'll return in the living world, by shooting flying creatures as a spirit, where you left off and the damage done to an enemy won't be replenished. So, there's no frustration here!
All in all, it is a great game and most certainly worth to spent your precious gaming-hours on.
I'm looking forward to the sequel!