Prince will make you wish he can turn back time... or at least fast forward it

User Rating: 7.5 | Prince of Persia PS3
I would like to begin by saying that I am a huge fan of Prince of Persia.

I would like to write of how once more Ubisoft delivered a ground-breaking adventure packed with superb action, challenging boss fights and clever puzzles . I would also like to write about how Prince of Persia engaged me into countless hours of puzzle solving, death defying game play, exuding that well-known zest for competition that only a well-delivered game can exude. However, as much as I might want to, I simply cannot.

In its non-linear fashion, Prince of Persia merely managed to keep the interest high enough to keep you further advancing through the game in search for culmination that is nowhere to be found. The non-linear game play format has irreversibly diminished the game's overall difficulty, so present in Prince's previous incarnations (i.e. 'Warrior Within' or 'Two Thrones'). The monotonous game play, helped with the not-so-smart developer's decision to strip our hero of the ability to die has simply reduced the game to a boring endeavor of repetitious collection of light seeds through beautifully rendered landscapes. Add to the mix that very little incentive is given to the player for replay and what we are left with is a very disappointing Prince.

We're also left to see if he can turn back time and change his fate next time...